Skip to main contentTo use your own 3D models in the scene, you can upload them in the “Assets” tab in the top right corner of the editor.
Select “Upload GLB” and pick your model.
The model will now be available in the asset library for you to select when editing your scene.
Currently, we only support the GLB format. You can convert your existing models to GLB in most 3D tools like Blender or using an online converter.
If you’re having trouble, send as an email at [email protected] and we can do this for you.